Archive for October, 2009

Motives (Optional)

Friday, October 30th, 2009

Motives are what drive the characters actions. They are the character’s goals, both short and long term.

Long term goals are things that are life goals, and are only achievable over the period of a linked set of adventures, commonly known as a ‘campaign’.

Example long term motives.

  • Become King of the Amber Lands.
  • Defeat the evil Sorcerer Zanab Khan.
  • Become the richest man in Red Hat County.
  • Avenge my Father’s death.

Short term motives are usually relevant to the adventure currently being played, and are determined near the beginning of the session by the Players.

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Welcome to the OpenQuest Companion

Friday, October 30th, 2009

This blog is intended for additonal material to complement the main core rules found in the OpenQuest book.

I’ll be adding more material as the weeks go by, all free under the Open Gaming License.

As well as my own material the OQ Companion is open to contributions. Please contact me via newt@d101games.co.uk

Enjoy!

;O)Newt