Motives (Optional)
Friday, October 30th, 2009Motives are what drive the characters actions. They are the character’s goals, both short and long term.
Long term goals are things that are life goals, and are only achievable over the period of a linked set of adventures, commonly known as a ‘campaign’.
Example long term motives.
- Become King of the Amber Lands.
- Defeat the evil Sorcerer Zanab Khan.
- Become the richest man in Red Hat County.
- Avenge my Father’s death.
Short term motives are usually relevant to the adventure currently being played, and are determined near the beginning of the session by the Players.
